

PhotonHandler:DebugReturn(DebugLevel, String) (at Assets/Plugins/PhotonNetwork/PhotonHandler.cs:115) OperationResponse 230: ReturnCode: 32767 (Invalid authentication). It's suposed, this should be the only one thing the user has to change, right? Well, I got this message when I run the project: I'm having also problems to get this demo working propperly, I have the same unit圓d versión (3.4.2f3) and I didn't change any parameter from the ServerSettings except the App ID. Has this demo been tested against the current Unity version? Running 3.4.2f3

#Photon angry bots download code#
I was hoping to be able to download and run it without having to dig into the code and fix anything.

So - demo appears to be broken or missing something. I have verified that the Photon Server (v3.0.15) is running in the LoadBalancing configuration.Ĭonsole messages when attempting to run this scene report a NullReferenceException in ReflectionFx.cs at line 44. ServerPort: 5055 (thought Unity was supposed to use a different port) That's all it does - no apparent attempts to connect to a server. Trying to play it results only in a slow raindrops animation at the starting point (no player appears, no interface appears). Only the AngryBots_MP appears to have anything of interest. It has 4 other scenes in a Scenes folder - Preloader, BeginScene, AngryBots_MP and EndScene. The main scene, AngryBots, is empty - which is normally what one would use as the opening scene. I wasn't able to revisit this issue till now, so.
